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--- |
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license: cc-by-4.0 |
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library_name: unity-sentis |
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pipeline_tag: text-to-speech |
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--- |
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# Jets Text-to-Speech Model validated for Unity Sentis |
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This is a text to speech model called [Jets](https://huggingface.co/imdanboy/jets). It takes in a text string which you convert to phonemes using a dictionary and then outputs a wav to play the voice. |
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## How to Use |
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* Create a new scene in Unity 2023 |
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* Install `com.unity.sentis` version `1.3.0-pre.3` package |
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* Put the c# script on the Main Camera |
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* Put the `sentis` file and the `phoneme_dict.txt` file in the `Assets/StreamingAssets` folder |
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* Add an AudioSource component on the Main Camera |
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* Set the `inputText` string for what you want it to say |
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* Press play |
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## Information |
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This version uses a phoneme dictionary to convert the text into a string of phonemes. There are other ways to do this, for example using another model, or heuristics. |
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Since we are using a simple dictionary it has no way of distinguishing heteronyms (two words with the same spelling but different pronounciation). |
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## License |
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Attribution for the original creators is required. See[Jets](https://huggingface.co/imdanboy/jets) for more details. |
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You must retain the copyright notice in the `phoneme_dict.txt` file. |